                    @E@  OVER-UNDER  SOLITAIRE
 
@B@The object of the game is to selectively remove cards from the tableau, 
placing them on the Discard Pile, thus reducing the number of cards in the 
tableau to a minimum (ideally zero).

@H@Only the bottom cards from each of the seven columns are available for play.
In order for one of these cards to be used, its value (rank) must be one 
higher or one lower than that on the Discard Pile (ACE is low, KING is high).

@B@For example, a SIX on the Discard Pile can have either a FIVE or SEVEN played
on top of it; a JACK can be topped with a QUEEN or TEN, and an ACE can only be
topped with a DEUCE (TWO). The only exception to this rule is when a KING is 
present on the Discard Pile. At this point the sequence ends. In other words a
KING can be played on a QUEEN, but a QUEEN may not be played on a KING.

@H@Other than this, the sequence can continue up and down, indefinitely, until no
more cards are eligible for play. When this occurs, the top card of the 
remaining cards (in the card deck) is turned up as necessary. The game ends 
when either no more play can take place or the tableau has been completely
removed to the Discard Pile.

@B@It is not mandatory that every qualifying card from the tableau be used before
turning up the next card from the deck. In some cases, it may be good strategy
to "hold off" on playing a certain card until later. Experience will be the 
best teacher when it comes to this matter.

@H@Scoring is based on the card value being moved from the tableau to the Discard 
Pile. Card values are the same as face values except: ACE=1, TEN=10, JACK=11,
QUEEN=12, KING=13. If all cards are removed from the tableau, you will earn a 
BONUS of 5000 points.

@B@You may now send and/or receive messages from other players, within this Door 
itself. No longer a need to jump out and use the BBS' message base. This 
feature is controlled by your Sysop and if the menu option is not present,
please notify the Sysop.

